&proxy
Forces your computer to try to connect to the handshake service via a different physical network end point and domain name
You can add
&proxy
to the view/push/director/scene link or wherever. This simply forces your computer to try to connect to the handshake service via a different physical network end point and domain name, which might help if the Internet ever splits in two. The purposes of this flag is that sometimes ISPs/network routers mess up, and this is just a backup option to get around those errors. This is just a backup option to get around it. While this should try to connect to the closest edge node relative to your location.I don't recommend using this feature unless there are problems.
Last modified 9mo ago