&proxy
Forces your computer to try to connect to the handshake service via a different physical network end point and domain name
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Forces your computer to try to connect to the handshake service via a different physical network end point and domain name
Last updated
Was this helpful?
General Option! (, , , )
You can add &proxy
to the view/push/director/scene link or wherever. This simply forces your computer to try to connect to the handshake service via a different physical network end point and domain name, which might help if the Internet ever splits in two. The purposes of this flag is that sometimes ISPs/network routers mess up, and this is just a backup option to get around those errors. This is just a backup option to get around it. While this should try to connect to the closest edge node relative to your location.
I don't recommend using this feature unless there are problems.
(just on alpha for now)