Triggers the service, causing the outbound audio/video stream to be transferred to a hosted server
Meshcast is a free-to-use server-based service for broadcasting low-latency video streams. It can be used with VDO.Ninja in a couple different ways, either as an iFrame or as a peer-2-peer replacement for guest and director streams. It can be used to help lower system requirements of VDO.Ninja for some users or use cases.
&meshcastto a guest or director link will trigger the service, causing the outbound audio/video stream to be transferred to a hosted server, which then distributes the stream to all the viewers. This adds a bit of latency to the stream and reduces the theoretical privacy, but it implies the guest/director does not need to encode and upload multiple videos, lowering CPU load and bandwidth usage.
Viewers will automatically attempt to use the server-based feed over the peer-to-peer feed. Peer to peer is still used to send data though, and it can be optionally be used for sending audio p2p (lower latency).
If publishing using
&meshcast, I don't bother to show the viewer count, as it won't be accurate currently anyways; instead I just say you're broadcasting. I'll try to improve this in the future.
There is a toggle in the director's room which adds
&meshcastto the guest's invite link.
Steve made a YouTube video explaining all the Meshcast stuff:
You can select the Meshcast server via URL Parameter. If you don't set it, the best one will be chosen automatically.
As a director you can select the Meshcast server on the bottom left of the director's control center