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&meshcast
Triggers the service, causing the outbound audio/video stream to be transferred to a hosted server
Sender-Side Option! (&push)

Details

Meshcast is a free-to-use server-based service for broadcasting low-latency video streams. It can be used with VDO.Ninja in a couple different ways, either as an iFrame or as a peer-2-peer replacement for guest and director streams. It can be used to help lower system requirements of VDO.Ninja for some users or use cases.
Adding &meshcast to a guest or director link will trigger the service, causing the outbound audio/video stream to be transferred to a hosted server, which then distributes the stream to all the viewers. This adds a bit of latency to the stream and reduces the theoretical privacy, but it implies the guest/director does not need to encode and upload multiple videos, lowering CPU load and bandwidth usage.
Viewers will automatically attempt to use the server-based feed over the peer-to-peer feed. Peer to peer is still used to send data though, and it can be optionally be used for sending audio p2p (lower latency).
Unlike the &broadcast flag, which uses iframes, this new server-side mode does not; it's more deeply integrated. Echo cancellation should work as a result.
If publishing using &meshcast, I don't bother to show the viewer count, as it won't be accurate currently anyways; instead I just say you're broadcasting. I'll try to improve this in the future.
Steve made a YouTube video explaining all the meshcast stuff:

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