&rampuptime

When a guest connects, this tries to load video from that guest for a few seconds, even if not yet added to a scene

Sender-Side Option! (&push)

Options

Example: &rampuptime=4000

Details

&rampuptime=6000 is a sender-side parameter. Previously it was 4-seconds, but now it defaults to 6-seconds.

When a guest connects, this just tries to load video from that guest for a few seconds, even if not yet added to a scene. It helps the browser judge total bandwidth availability better, so bitrates can ramp up slightly faster later when actually added needed.

Related to this, the target bitrate for this ramp up period has been increased to 1500-kbps, rather than 1000; this could already be changed with &preloadbitrate (sender side), but based on feedback I'm nudging it up a bit.

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