Updates - Social Stream & Chat Overlay
- TikTok stream events fixed for Socialstream, along with some odysee and a few other fixes pushed.
- Fixed an issue in Socialstream's random name color option, which now works with the background name color config option.
- afreecatv.com support added to Social Stream. Update the extension and pop out chat to use.
- Social Stream's filter mode can be customized via the menu to name only on name, rather than name and message.
- The text-to-speech option will not trigger on messages that are filtered.
- Fixed an issue where large avatars + branding icons weren't working well together.
- buzzit.ca chat support added to Social Stream (added via community member: Skintillion)
- Added more options on how to colorize names in Social Stream** -- This was added to allow a host to put people into their own team by setting the name to a limited set of colors. -- You can have color options (teams) ranging from 1 to several thousand. -- You can also change the randomization seed so you can put people into different teams on the fly.
- Added the option to filter Social Stream messages by the source destination. You'll need to enable the alt filter mode in the filter search bar, and then use
source:SOURCENAME
, so ie:source:twitch
orsource:youtube
.
- Added a bad word black list option to Social Stream. This option replaces matched words with ***. Currently the bad word list is hard-coded in, but it can be changed/expanded based on feedback.
- Added a URL option called
&passttl
to the dock page of Social Stream. When enabled, when someone types in!pass
into chat, it cancels the current text to speech queue. - Added an option to save a list of all unique names seen in chat to disk, as a simple text list. (Social Stream) -- You will need to select a file location before it starts saving. -- It only saves each name once, without timestamp or additional meta data. -- You can open the file while its still recording, to see the current sate of number of unique chatters, etc. -- Start/stop support works, which will also start a new list once started again.
- The Social Stream and VDO.Ninja HTTP/WSS remote API server went thru some changes; let me know if you have any sudden new issues
- Numerous small fixes applied to Social Stream. bttv, kick, etc.
- loco.gg, rooter.gg, and joystick.tv support added to Social Stream. (donations/badges not supported yet tho)
- Support for international "display names" on Twitch added to Social Stream (via ZiLin on GitHub, thank you)
- When using Social Stream, and it's remote API interface, you can now target specific docks with your API requests by assigning a target name to each dock.html page using
&label
For example: Dock with the name "NAMEHERE":https://socialstream.ninja/dock.html?session=XXXXXXXXXXXXX&server&sync&label=NAMEHERE
Can be targeted with the API format like this:https://api.vdo.ninja/XXXXXXXXXXXXX/nextInQueue/NAMEHERE/null
This was needed because if you had multiple docks connected to the API interface, you'd trigger multiple messages to be featured at a time (one per dock), when you'd want only one.
- Fixed an issue with pinning + sync logic with Social Stream
- Fixed an issue where badges on Twitch didn't show when using 7TV
- tradingview.com support added to Social Stream
- Added
&opacity=0.3
to Social Stream; lets you make the text/dock partially transparent.
Social stream updates:
- Fixed an issue with 7TV v3 and usernames not being coloured
- Fixed an issue where Pinned messages in YouTube chat would be duplicated in the dock; attempted to fix some other duplication issues.
- Updated Electron Capture so that you can toggle the "click thru and pin on top" with a global keyboard shortcut. (
CTRL + SHIFT + X
) -- This Electron Capture update relates to Social Stream because you can use it to overlay the dock chat on your display (such as while gaming?) without it getting in the way of what you're doing. (see photo for example)https://socialstream.ninja/dock.html?session=XXXXXXX&transparent <= example of what you can use in the EC app; &transparent is recommended.https://github.com/steveseguin/electroncapture/releases/tag/2.17.1.1 <= Test version of Electron Capture with this new feature; windows build
- Updated Social Stream to support the recently pushed 7TV v3.0 extension (which broke the old version of Social Stream).
- Also improved the scrolling function; should be less jerky now (rewrote the logic; I hope its bug free. please let me know if not).
- Added some TTS options, such as only read out every 3rd message, and optionally tell the TTS to not say "xxxx says yyyy"; just the name + message.
&reload
added to Social Stream; this will try to reload the last 40 to 50 messages in the dock after a page refresh, so you don't lose all your messages if something needs a refresh or things crash.- tellonym.me support added to Social Stream.
- Initial guest avatar image support added to kick.com on Social Stream.
Social Stream update:
&helpermode
added to Social Stream, which lets a synced dock user set pins/queues, but not control the featured chat requests. Helpful if you need someone to manage your messages for you while live.- Twitter "start overlay" button when using Social Stream won't show if the extension is disabled
- Added the option to send messages from extension -> dock via the websocket server, rather than p2p
Social Stream update:
- Expanded the number of Social Stream !commands to 20.
- Now removing text-based alt names for emojis when filtering images/emojis.
Social Stream update:
- Opt out of YouTube / Twitch capture added, along with the ability to specify a single Twitch channel to only capture from.
&viewonly
is an added parameter to Social Stream; if added to the dock.html page, it will disable any sort of message selection / message sending actions. Useful if you want to share a link with someone, but whom you don't want to actually interfere with the overlay/broadcast/chat. (limited security of course, since they can remove the parameter if they wanted to)- Also added
&questionsonly
,&hidequestions
,&stripemoji
- Support for castr.io overlay and wix.com chat added to Social Stream
- Fixed a bugs with the remote http API feature in the extension now always turning on/off as expected
- Added the option to send messages to a specific social site via the API. ie:
https://api.vdo.ninja/XXXXXX/sendEncodedChat/twitch/!socials
. (note that the target is not null in this case, but 'Twitch') You can use this to perhaps trigger a command that's Twitch specific or send custom messages based on the site. - I updated the sample API page
https://socialstream.ninja/sampleapi.html
with the option to customize the input values of faked messages.
- Zoom's Q&A should now work with Social Stream. Questions from the Q&A will be pushed to the dock automatically, and colored blue.
- Twitter post support added to Social Stream; you will need to manually select the tweet you want to push to the dock though. (I'll play with this a bit more based on feedback.):
Social Stream updates for today:
- When turning off autoshow, the auto-show queue will stop and clear.
- You can control whether to show firstname / names in the featured chat page now; not just the dock. The dock's settings will take priority over the overlay's page if enabled though.
- The open-chat functionality opens a window or tab based on the destination, to offer best performance. (added by River)
- Social Stream has had the "open chat automatically" functionality improved a lot the last couple days. @River played a large part in that.
- Added to Social Stream the option to map a chat command to some webhook API. Just an easy way to get started with making bot-actions, such as turning on a light. Happy to evolve this based on feedback.
- Fixed/improved the Slack integration; emojis, etc, should work now
- Added some options to add custom URLs to the auto-open chat feature; doesn't need to be a chat window
- Fixed an issue with the darkmode toggle state not saving/loading correctly
- Social Stream had some fixes: locals.com fix, hide-emoji/beep function fix
- Added a section to specify and auto-open the chat-windows with a single click via the extension. This was developed in part with @River
&openchat
can be added to the dock to auto open all the saved chat locations on dock load/refresh
- With Social Stream, you can use
&fixed
on the dock page now, which places messages in the same place (overlapping the last one). When combined with&limit=1
, you can get a neat one-message bar auto-featured chat effect. ie:https://socialstream.ninja/dock.html?bubble&color&hidemenu&hideshadow&largeavatar&nobadges&nooutline¬ime&limit=1&fadeout&fixed&alignbottom&session=XXXXXXXX
&chartime=60
added as a dock option; this will specify the time per character that a message will show on screen when using the auto-show feature. 60ms is the default; longer messages will show for longer.
&largeavatar
and&bubble
added to Social Stream styling options; when combined, you can see what they look like in the attached images.- sli.do support added to Social Stream; works with the Q&A section via the participant link
- Added an emotes-wall function to Social Stream (emojis from chat will bounce around the window).-- This was added by a user's request; it works with all sites Social Stream supports; not just Twitch. BTTV and animated emojis are supported as well. -- Please report any issues with freezing/CPU issues. I've designed it to be low on CPU, but who knows. -- To use,
https://socialstream.ninja/emotes.html?session=XXXXXXXXXX&showtime=5000
or update the extension.
- Added rokfin.com to Social Stream
- Menu on Social Stream tweaked to be a bit easier to see, based on user feedback
- Further tweaked the menu in Social Stream; thank you
River
for that.
- Added instafeed.me support to Social Stream
- Social Stream has a new menu-bar design; our Discord member @💎╲⎝⧹River⧸⎠╱💎 helped with the new icons, updated much of the UI, compressed the images files down, and improved many aspects of the menu's UX. A fantastic job really; thank you. (I should also mention @Sunadmiral on Discord, as she contributed some menu bar / icon concepts and designs as well, which influenced the redesign).
- Some of the new tweaks made to the UX includes the option to immediately "stop" voice-to-speak, if you accidentally enable it. You can also right-click a message to enable TTS on it, and none others. If you need the old version of the dock.html page still, it's available at
socialstream.ninja/dock2.html
- Telegram.com/z/ for Social Stream also patched a bit; now if you specify a host-name in the menu, it will use that as your telegram name (rather than not know it)
- Submitted an application to gain access to the YouTube chat API; wrote some code into VDO.Ninja / Social Stream to support it. I'm trying to see if I can offer a secondary way to access YouTube/Twitch chat data streams without an extra window open.
- Added a parameter called
&twolines
to the dock.html page, which puts the name/avatar of the guest on its own line - Fixed Twitch support on chat.overlay.ninja (the older / alternative Social Stream extension)
- Fixed a few dock.html issues on Social Stream, such as queuing sync and message scaling not working as expected in edge cases
- Toggle added to Social Stream to disable the green name that YouTube-members get (Social Stream)
- Fixed support for kick.com and nimo live
- Added
&lang=xxxx
(&language
/&ln
), which you can use instead of&speech=xxx
. When using&lang
, it will not enable it by default. (Social Stream) - Option added to right-click and trigger text to speech on a message (Social Stream dock)
- Higher resolution YouTube avatar images are used in Social Stream and its third party outputs now
- Social Stream can now filter out messages starting with
!
; it's a toggle option that's useful to filtering out bot commands on Twitch/FB chat,etc. - There's an HTTP API option to toggle the auto-show mode now
- Social Stream has documentation, sample code, and better support for server-side message sourcing -- so if you want to issue messages from a server (instead of web scraping) to the service, that works now. (https://socialstream.ninja/sampleapi.html)
- Added a toggle to hide !commands from chat in Social Stream
- Google Meet support added to Social Stream. (you'll need to toggle it on explicitly to use, for privacy reasons)
- You can choose to include or block non-chat events from the social stream feed now, like "John joined the stream". It only works on a few sites currently, but more can be added in time. (tiktok, for example, included)
- When using
&autoshow
, there's a small queue now, so if there's a sudden spike of messages, up to around 30-seconds of messages will be queued before being skipped.
- Right clicking a message in socialstream will show a menu now, where you can pin/queue or even now Delete a message. Delete will auto-delete from all docks, even if
&sync
isn't used, this way its more intuitive when trying to delete a message from an OBS dock overlay.
- Added an option to randomize the color of names in Social Stream if no name color is already provided.
- Social Stream's dock page now shows the Twitch avatars in the chat stream; it's not just limited to the featured-chat overlay.
- Details on how to publish messages from Social Stream to third-party overlay systems is up: https://github.com/steveseguin/social_stream/blob/main/README.md#remote-server-api-support-publish-messages-to-third-parties So far support for singular, h2r, and generic post requests is available.
- kick.com added to Social Stream.
- Export / import of settings added to Social Stream. Might need to testing to confirm working with all settings tho.
- chatroll.com added to Social Stream. I think it works on most websites given its an embedded IFrame, but let me know if there's a deployment its not working with.
- Added branded-channel icon support for rumble to Social Stream.
- Added support for NIMO.tv to Social Stream
- Fixed WhatsApp support for Social Stream
- Added Instagram post (non-live) comments to Social Stream. You will need to enable this via the menu, since this is a pretty non-obvious integration for Social Stream.
- Support for locals.com added to Social Stream
- Social Stream has been updated so that clicking the currently active selected message in the dock will clear the message, rather than re-post it.
- Added host-avatar support to MS Teams for Social Stream
- Social Stream updated: -- pushed a fix for MS teams -- improved user avatar support for Amazon live -- for Twitch and Amazon, added a hacky fix to keep a chat streaming even when the source tab is hidden
- Added the
&js
command to Socialstream by request, so you can inject custom javascript into the dock or overlay pages. Just make sure its URL encoded. Example use: https://socialstream.ninja/index.html?session=test123&js=https%3A%2F%2Fvdo.ninja%2Fexamples%2Ftestjs.js More details here: https://github.com/steveseguin/social_stream/blob/main/README.md#custom-javascript
- bilibili.tv support added to Socialstream
- Added
&nooutline
to Socialstream.ninja's dock, which disables the text-outlining of fonts
- clouthub added to Socialstream
- piczel.tv support added to Socialstream
- Refined Socialstream's dock style a bit, along with fixed some issues with the remote wss/http API
- omlet.gg added to Socialstream
- Updated Socialstream to support custom themes/templates. I've provided an example theme that you can use or base your own themes on. see: https://github.com/steveseguin/social_stream/tree/main/themes for more.
- Added more animated style options for how messages appear into the chat stream, such as slide in, fade in, and drop in.
- Fixed an issue re: settings not saving in socialstream
- Added
&hidebots
as a toggle option to Socialstream, which hides messages from bots, hosts, or specified names from appearing in the chat stream.
- Glimesh.tv support added to Socialstream
- The WSS/HTTPS APi for Socialstream has have had a few new commands added: next-in-queue, clear-featured-overlay, and an event that alerts the user to the size of the queue.
- Added an option to save incoming chat messages to an excel-file within SocialStream's menu (by request)
- Added the option to show "only" the queued messages in the dock
- Fixed an issue where queued messages would become hidden once it hit the visual limit
- Fixed a discord not-working issue
- Fixed a twitch doubling up message issue
- Fixed an issue with pinned messages when lastpass extension is installed
&random
added to SocialStream; it can be used with the dock to randomize where messages appear on screen.
- Using
&beep
or the bell icon will trigger audio 'beeps' when new messages appear in the Socialstream dock. Requires user-interaction with the page in chrome for the audio to work. - Support for @mention added to Mixcloud for Socialstream+touch, by means of providing the username that scripts can respond to (by user request).
&alignbottom
added to the Socialstream dock; this aligns the message stream to the bottom by default, rather than top.- Added
&transparent
(versus the new&hideshadow
), which can be useful for loading Socialstream into non-OBS studios.
- Socialstream bug fixes, along with donation support added to Mixcloud.
- New MIDI control feature for Social Stream: - the option to select a file containing text-strings for use with the MIDI-command option is available - sample file is included in the extension folder; edit it and select it from the extension menu (JSON format) - you shouldn't have to reload the file each time you open the browser; just when you reload the extension or when you want to update the commands with a newer file.
- Social Stream has had it's pop-out menu UI updated, courtesy of the one and only @jcalado (there's dark-mode support now, also) #pretty
- Added workplace.com support to Social Stream
- The queue-order of messages now is visible with little numbers on the left-side of the message. Changes to the queue are synced across docks when using
&sync
- slido.com support added to chat.overlay.ninja
- New features for SocialStream.ninja, by requests - option to sync multiple docks has been added. Add
&sync
to the docks that you want to share state between, and if enabled, when one dock selects a message, the other dock then treats that message locally as if it was already pressed, so they know what the other dock selected. (syncing queues I'll try to add later on) - Added option to strip HTML from the dock as a URL parameter (rather than at the point of capture in the extension). Applies to donations, messages, and usernames.
- Option to save the last message received to a specified file added. It will over-write on each new message. It can be used either from the dock or without any dock (from the extension directly) You can use this to with apps that monitor files for changes, creating your own custom overlays. Stores the data as JSON, but I welcome feedback as to a better option.
- Added the option to send featured-chat messages from SocialStream's dock to the overlay page via a websocket server, in case the viewing destination doesn't support webrtc. (by request)
- You can push from server-side chat sources or via web-sockets to the dock page now, too. I created a sample source script to reference if you want to give it a go
sample_wss_source.html
- Updated socialstream.ninja to support
&password
. You need to set the password via the extension settings page, which is a bit hidden.
- Added theta.tv support to socialstream.ninja (via its pop out chat).
- Added support for LinkedIn "live" to socialstream.ninja (already had support for linkedin events).
- Minnit and livepush are social chat sources that have been added to socialstream.ninja (by request).
- chat.overlay has had an issue with messages auto-clearing after a minute fixed.
- Fixed some style issues with socialstream; mainly related to donos from twitch.
- Added a new option called
&autoshowdonos
, which when used with&autoshow
, will auto feature highly donation messages. - Added a new "send test message" to socialstream's extension menu (at the bottom) -- it lets you emulate an inbound social message for quick testing/setup.
- Added an option to align messages near center.
&split
(socialstream feature) - Added some polish to the Facebook integration and dock layout as well; tweaking issues here and there
- Added support for FFZ twitch extension to socialstream
- Added google cloud premium text to speech support to socialstream.ninja. You need to bring your own API key though; I'm not including that part. details on GitHub: https://github.com/steveseguin/social_stream#premium-tts-voice-options
- More polish for socialstream.ninja, including more ruggedness added for Telegram (webK and webZ) and Discord.
- Fixed some issues with discord integration on socialstream
- Improved mac support for text-to-speech feature in socialstream
- Added
&chroma=0f0
as a URL option for socialstream; lets you set the background colors for the pages. Defaults to green for chroma keying
- vimm.tv and odysee support added to socialstream.ninja, plus some other minor tweaks
- socialstream.ninja was updated to support horizontal scrolling for the dock page (
&horizontal
) and extra-large emojis (&emoji
)
- Socialstream and chat.overlay have been updated to support YouTube gift sponsorships
- Added support for dlive.tv, mobcrush, and picarto.tv live chat to the socialstream.ninja extension
- Fixed support for Facebook with socialstream.ninja; also optimized the code to reduce CPU load a bit
- Socialstream.Ninja was updated to support more languages when using text-to-speech. As in, it no longer says "says" when reading out messages in anything but English, since 'says' wasn't being translated correctly. This patch should auto-update.
- Added badge support to Social Stream (so far Twitch, YouTube, Facebook supported)
- Added per-user colorized names (opt-in option; Twitch/YouTube supported)
- Added the option to show only first-names with social stream's dock; creates more room for messages. Use via menu toggle or use
&firstnames
- Accurate YouTube + Twitch channels icons can show now with socialstream.ninja. Add
&branded
to the the dock/index page to trigger. - Introduced another performance optimizations to the way YouTube avatars are handled, which I hope will reduce the load caused by heavy YouTube chat streams.
- Toggle for Text to Speech added to the dock. Turning it off cancels any current read-out.
- Fixed an issue with doubling of some messages when using socialstream.ninja on Facebook.
- socialstream.ninja supports text-to-speech with the docking page also now; this auto reads out-loud most inbound messages automatically, including donations. This feature is useful when you can't read the chat, such as when playing a VR game, but still want to follow what's going on. Not advised to actually have the speech output to the stream, since trolls are gonna troll.
- You can also specify names in the socialstream settings, which prevent messages from those accounts from being read out loud. You can include your own name or/and a bot name, for example.
- Text-to-speech added to social stream, ie:
index.html?session=XXXXXX&speech=en-US
; it has a couple limitations, mainly being the audio can only play out via the default system speakers, so you'll need a virtual audio cable if you wish to integrate it into OBS. Still, its functional if you need it.
- trovo support added to socialstream.ninja (pop out trovo chat window to use)
- Twitch avatar logic updated for socialstream.ninja and chat.overlay.ninja.
&noavatar
added as an option for both the dock page and the featured chat page; this hides avatar images. (socialstream)- Added a toggle to socialstream's pop up menu that prevents YouTube avatars from loading, reducing CPU usage.
- rumble.com support added to socialstream.ninja and several fixes for tiktok/vimeo.
&rounded=10
can be added to index.html of socialstream to round the edges.&noavatar
can be added also, to hide avatar images from appear in message overlays. (on GitHub)
- Facebook producer-page support fixed on socialstream.ninja
- Stylized the dock a bit on socialstream a bit; more contrast to background color
- Hold
CTRL
when selecting a message in the dock to add it to a queue. You can then press the "next queued" button in the dock to highlight messages from the queue. (socialstream) - Hold
ALT
when selecting message in the dock to "Pin" it to the top of the dock. You can holdALT
and click it to unpin and remove the message. (socialstream) - Slack chat support added via @olivier jacques's code contribution; thank you very kindly and very well done. (socialstream)
- Appending
&save
to dock.html with socialstream.ninja will auto-save incoming chat messages to disk. - You can now customize the colors of the socialstream.ninja featured chat overlay via the menu (applies to new messages).
- Made the background of the control bar opaque; easier to see now, I hope.
- Added a "bad karma" filter to socialstream.ninja. It uses machine learning to filter out messages that are considered "negative". Lets say ~80% accurate.
- Chrome web store version of chat.overlay.ninja updated to newest; should auto update if you installed that version.
- Fixed TikTok support on socialstream. (broke)
- Updated socialstream.ninja to pass-thru the donation/membership colors to the overlay, to act as the message background, instead of the default grey.
- Added amazon.com/live chat support to socialstream.ninja
- Added restream.io support to socialstream.ninja
- Added simple Telegram support to socialstream.ninja
- Added LinkedIn events comments and Cisco Webex live chat support to socialstream.ninja
- Added support for VDO.Ninja's pop out chat to socialstream.ninja.
- Fixed an issue with chat.overlay.ninja and its twitter integration
- Added more Facebook support to the Socialstream extension, such pop-up chat support, producer-side auto commenting, and a bit of message anti-duplication code.
- Added
&fade
and&swipe
as two new transition styles for the Social Stream featured chat overlay; messages can be configured to fade-in without moving or slide in from the left-side of the screen. (instead of popping up from the bottom) - Added some CSS class names to make setting custom CSS easier and cleaned up some of the code; very much overdue.
- Added support for Instagram live to Socialstream
- Added support for TikTok live to Socialstream
- Updated Socialstream to auto-feature-select incoming messages. Button toggle or URL parameter to enabled it via the dock. Updates at a rate of 2 per 3 seconds max.
- By request, made a simple tool that lets you enter a VDO.Ninja group scene link and a featured chat overlay link; you'll get a single combined link in return. When using that combined link, when a featured chat is active, the group scene link is made smaller to make room for the chat message. When that message clears, the group chat returns to full screen. This can be found at: socialstream.ninja/automix or chat.overlay.ninja/automix; feedback welcomed.
Last modified 10d ago